Rewards
Coins, rewards, and revives explained
Coins in Reflex Storm support the gameplay loop. You can earn coins from level clears, daily rewards, and optional rewarded ads. Coins can then be spent for a revive when a run is close to ending and you want one more chance to push the score higher.
The reward system is intentionally tied to play. Level clear coins make progress feel meaningful. Daily rewards give a small reason to return. Optional rewarded ads are there for players who want extra coins or a revive, but the main challenge remains timing skill.
When should you spend coins?
Spend coins when the run is already strong. If you miss early and have a low score, it may be better to restart. If you are near a personal best or have reached a difficult level, a revive can be worth the cost.
This creates a simple economy for a reflex game: earn through play, spend when the run matters, and keep practicing so you need fewer revives over time.